Wizzrobe Wonders
In order to play this quest, you need to download ZQuest and the .qst file for it. Go to this link and download ZQuest version 2.55 Alpha 120 (That's the version I developed it for). In the files, there should be a Quests folder. Download the .qst file here and put it in that folder. Then, open the zplayer executable, create a profile, and choose the quest. Now you can play it!
Role: Independent
Platform: PC
Software: ZQuest
Project Description: Wizzrobe Wonders is a small adventure made in a Legend of Zelda quest editor called ZQuest.
Since The Legend of Zelda was particularly famous for its puzzles, I wanted to focus on
that for this project. This was my first project with this game engine and I had 5 weeks to make
it since it was a class project, so I wanted to start small with a side quest and a dungeon.
Before I started developing this quest, I drew a paper map that showed the overall
layout of the dungeon, showed the intended locations of every item, door and enemy, and showed
the critical path that the player should follow to beat it. I received a lot of feedback on this
design and the layout in the final project is a little different from the paper map to better
fit the gameplay.
The quest contains a narrative that serves as the backstory and the primary motivator for
the quest. The dungeon itself also has lore that is established through text and enemy design. Several
items can be found in this quest to help the player beat the dungeon and complete the quest.